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Games & animation

NOAH: Dojo level

A playable third-person shooter tutorial.

My focus

Personal gameplay and level-development project

Tools & techniques

  • Unity
  • C#
  • Cinemachine
  • Blender
Recorded project demonstration. Download video ↓

NOAH is a Windows third-person shooter project I made while learning Unity. In this tutorial level, the player wakes up and is introduced to movement and weapon interactions. The character can walk, run, pick up objects, shoot, switch guns and reload.

Gameplay and animation

I programmed the gameplay in C# and used a blend tree to combine the playable character’s animations. The level includes three cutscenes made with Cinemachine, connecting camera direction with the playable sequence.

Scene construction and assets

I built the environment in Blender. The human characters and their animations were imported from Mixamo, with my work focused on the level, gameplay code, animation integration and camera sequences.

Next project

Enemy AI